I don't think I've ever been this excited about games I've already played before.
Thursday, July 23, 2009
Video: Metroid Prime Trilogy Trailer
Monday, February 9, 2009
Upcoming games to look out for
Like most years, 2009 has started out slow with in terms of big games being released. But, alas, January is over and the games are about to flow. Tomorrow, the sci-fi horror shooter F.E.A.R. 2, which has received mass praise after its demo was released, ships out for the Xbox 360, PS3, and PC. While I didn't write an article about it on here, I was thoroughly impressed with the F.E.A.R. 2 demo and can't wait to get my hands on it. For those who only have a Wii and still want a fun and gory experience, do not worry. Sega has you covered with the all new House of the Dead: Overkill. We only hope that they have improved the voice overs from the past games. That's not all to expect from Sega this week though, for you fans of classics, Sega has created the Sonic's Ultimate Genesis Collection for the Xbox 360 and PS3. This is not another Sonic compilation game! This game includes 40 (THAT'S NO TYPO, FORTY!) classic Genesis games, oh, and did I mention it's only $30? You want a list? You got it:
- Alex Kidd in the Enchanted Castle
- Alien Storm
- Altered Beast
- Beyond Oasis
- Bonanza Bros.
- Columns
- Comix Zone
- Decap Attack starring Chuck D. Head
- Dr. Robotnik's MBM
- Dynamite Headdy
- Ecco the Dolphin
- Ecco II: The Tides of Time
- E-SWAT
- Fatal Labyrinth
- Flicky
- Gain Ground
- Golden Axe I
- Golden Axe II
- Golden Axe III
- Kid Chameleon
- Phantasy Star II
- Phantasy Star III: Generations of Doom
- Phantasy Star IV: The End of the Millennium
- Ristar
- Shining in the Darkness
- Shining Force
- Shining Force 2
- Shinobi III: Return of the Ninja Master
- Sonic 3D Blast
- Sonic and Knuckles
- Sonic Spinball
- Sonic the Hedgehog
- Sonic the Hedgehog 2
- Sonic the Hedgehog 3
- Streets of Rage
- Streets of Rage 2
- Streets of Rage 3
- Super Thunder Blade
- Vectorman
- Vectorman 2
Tuesday, January 6, 2009
Excited for 2009? I know I am!
This year is going to be ridiculous, just as last year was, for video games. As blu ray takes hold, the PS3 sales are bound to increase, the 360 just keeps getting cheaper and Wii is becoming more and more available. Titles to look forward to? Well I thought you'd never ask. Let's start with the ridiculously popular Wii. There isn't much that has been announced that is considered a "big title" for the Wii but there are some. Boom Blox, EA's surprise hit with help from Steven Spielberg, is going to have a sequel out this year. Will it take the game in a new direction or will it be add ons to the hilarious fun that was the original? Only time will tell. There's rumors going around that a new Zelda game is due out this year. Nintendo is by far the best keeper of secrets in the industry, so we probably won't know for sure until about 2 months before it gets released, but I say it couldn't be a better time for it. Based off the time frame in which the last few Zelda games were released, this year a release would be following the trend perfectly and the Wii is overdue for the hardcore gamer's big title. Those titles along with an all new House of the Dead make for, well to be honest, a pretty weak lineup but that is nothing new for the Wii. I'm hoping at least that the Zelda rumor will be true so I can dust off my Wii and get some all night sessions in like when I got Twilight Princess, Metroid Prime 3, and Mario Galaxy. The Playstation 3 has some big titles coming out this year including on of its most anticipated hits, Killzone 2. I hope this doesn't become an over hyped POS like Haze, but it certainly looks good so far. With more and more Little Big Planet DLC coming out, Gran Turismo 5 is supposed to be finally coming out, and a nice list of PSN titles, the PS3 is looking at a good year ahead. The Xbox360 is also going to have a good year which in turn would make 2009 an all around great year for consoles. Exclusive DLC coming to Grand Theft Auto 4 and Fallout 3 on the Xbox 360 gives it a nice boost considering that these two titles consumed the majority of the Game of the Year awards given out for 2008. This coupled with the fact that is has landed itself a piece of former Playstation exclusive titles such as Tekken and Final Fantasy (which both have new titles coming this year: Tekken 6 and Final Fantasy 13) thing are looking up for Xbox. The smash hit racer Forza Motorsport is rumored to be released its third installment towards the fall of '09 and is rumored to be boasting 2 discs of content including over 400 cars and over 100 tracks. The combination of Forza 3 and Gran Turismo 5 being released in the same year will be a huge treat to gear head gamers such as myself. Let's not leave out the third party titles. Resident Evil 5 and Skate 2 are big titles coming out right in the beginning of the year. We know EA is working on a sequel to the Horror hit Dead Space, but whether we will see it this year or next is a mystery. Bioware is releasing a new KOTOR, though that's PC and not console gaming, and has been working on a sequel to Mass Effect for quite some time now. Will we see that this year? I certainly hope so! Bioshock 2, a sequel to Assassin's Creed, Call of Duty: Modern Warfare 2, Dead Rising 2, FEAR 2, Portal 2, and Doom 4 are just a few among the massive list of sequels that we are hoping will come in '09. If this doesn't get you excited for the year ahead... nothing will.
Quick Take on the Console War
I could talk forever about video games but there have been some trends that have been going on lately that bug me... First and foremost would have to be this whole fanboyism thing. I hatefanboys... A LOT! They claim that what they like is better than everything else no matter what. Know who else was a fanboy? Adolf Hitler! Think he was right about everything he said? Definitely NOT! He thought that blonde hair and blue eyes = supremacy just like video game fanboys think that the xbox 360 or whatever their choice of fanboyism is, is the best. Well, just like good 'ole Adolf, YOU'RE WRONG! All of the consoles that are out right now have their pros and cons. Your Xbox 360 will probably get the "red ring of death" at least once in its lifetime and you will have to buy another if you are out of the warranty life. Your Playstation 3 will sign you out of thePlaystation Network at least once when you don't want it to, and for no apparent reason at all. And finally, you will see just how laggyonline play can get when you try to play a Wii game online. These do not mean that one console is better than the other. It just means none of them are perfect.
Monday, January 5, 2009
2008 Gamers USA GOTY Awards!
Well folks, they're finally here! The votes have been tallied and here they are. After much deliberation between the four of us, we have all settled on the following:
After hours of playing and many a sleepless night, this new addition to the Fallout franchise quickly became an instant favorite of all of us here at Gamersusa. The revamp to the franchise was Bethesda's difficult but satisfying task. Doing a good job of rebuilding Interplay's baby, Bethesda has definitely proved itself to, pretty much, the entire industry. Fallout 3 literally starts you off at your character's birth and lets you build yourself from the very beginning. The story does not stop there; Fallout 3, in addition to a main storyline, has many arduous and somtimes hilarious tasks. From finding an old lady her violin to dealing with people who think they're supervillains, there's no end to the outrageous side-tasks. Bethesda has taken a brand new approach to the RPG genre, by mixing action/adventure, RPG, and FPS elements. One of the most noteable being the Vault-Tech Assisted Targeting System (V.A.T.S.), a 'slo-mo' way of meticulously defeating various foes, which lets you pick out parts of the body individually in order to cripple them. With a wide variety of weapons, tools, foodstuffs, and plenty of skill books, Fallout 3 lets you play the way you want to play, which is why it made our Game of the Year. So, in closing, if you haven't played it yet, go buy it!
Tuesday, November 4, 2008
Review: AC/DC Rock Band Track Pack (Xbox 360, PS3, PS2, Wii)
Let me start by say this isn't going to be a normal review because this is not a normal game and thus, will not get a rating. This is a stand alone track pack (you don't need either Rock Band game to play it) with 18 AC/DC songs (all live). This game is full of disappointment, BUT THAT DOES NOT MEAN YOU SHOULDN'T GET IT! (please read whole review before any decision making) The first disappointment is the price. $40 ($30 for PS2) for 18 songs? Give me a break! Secondly, the game is made on a bare bones version of Rock Band 1. Everything is exactly the same as Rock Band 1 except there's only 18 songs, they're all AC/DC, the lag calibrating sucks compared to Rock Band 1's, there's only 1 venue to play at, and you can't make customized characters. Other than these, it is exactly the same: hit or miss hammer ons (they fixed em in Rock Band 2, so why this has them still I'll never know), same menus, even the same loading pages!
"Shoot to Thrill"
"Back in Black"
"Hell Ain't a Bad Place to Be"
"Heatseeker"
"Fire Your Guns"
"Jailbreak"
"The Jack"
"Dirty Deeds Done Dirt Cheap"
"Moneytalks"
"Hells Bells"
"High Voltage"
"Whole Lotta Rosie"
"You Shook Me All Night Long"
"T.N.T."
"Let There Be Rock”
"Highway To Hell”
"For Those About to Rock (We Salute You)”
Friday, August 22, 2008
Preview: Star Wars: The Force Unleashed
Yes, folks, the wait is over. The people at Lucasarts have released the official demo for Star Wars: the Force Unleashed available on XboxLive and Playstation Network. I downloaded it yesterday and played it through, and then I played it through again, and again. It is shaping up to be a powerhouse of a title that will definately satisfy your thirst for a taste of the dark side.
You play a Darth Vader's secret apprentice named Galen Marek (codenamed "Starkiller"). The opening cutscene was especially satisfying. Vader sends you on an assignment and tells you to kill everything, Rebels and Imperials alike; you are not to be discovered and nothing will stand in the way of completing your mission. The game takes place between Episode III and IV, during the great Jedi purge ordered by Emperor Palpatine. You're pretty much responsible for seeking out and destroying any Jedi throughout the galaxy.
Keeping in mind that this was a demo, it looked good. The graphics when performing Force moves were especially unique and showed little details in the attributes of each move being performed. The controls could be a little tighter, though. It got a little awkward performing one move after another and I sometimes ended up just button-mashing to clear a room full of enemies. It seems, though, that once you get used to the controls, learn the combos, and master force-moves, you could probably unleash some pretty viscious attacks. The gameplay reminded me of the God of War series, with combos and powerups and also little button-sequenced boss fights. That being my only complaint, i was very satisfied with Force Unleashed. I think the Star Wars franchise needs something like this to appeal to the older gamers, plus I'm tired of playing as the good guys.
In conclusion, when this game hits store shelves on September 16th, I'll be one of the first to pick it up and I think you should too. Look for the full review of Star Wars: The Force Unleashed later in September.
Thanks for reading and may the force be with you.
-JD
Sunday, June 8, 2008
Wii Fit review
What's there to say about Wii Fit that hasn’t been said before? Honestly, even grandparents know about the freaking thing.
Quick refresher if you don’t already know, Wii Fit is for the Nintendo Wii. It essentially has a balance board, which is ridiculously accurate, you may curse that you bought it.
Wii Fit is essentially a bunch of mini games, much like Wii Sports. Except all of these are designed with fitness in mind. Most of these got me sweating quite a bit. But I never exercise. I think most of the mini games that are here are good enough for most couch potatoes to get their blood flowing and to stop getting atrophy.
The problem with Wii Fit being a bunch of mini games is that if you would really like to use this for your primary source of exercise, is that it will annoy you trying to get a good workout going. And what I mean by that is, after every exercise, you will have to fiddle with the menus and get to your next routine. You cannot set up a “play list” of different mini-games, and just keep going.
The graphics in Wii Fit are very much identical to Wii Sports, so you will get no frills, Miis all over the place graphics. Not that's a bad thing. It fits with Nintendo’s whole vibe they are going with for this console. The only deviation you will get from this is when you do the real exercise training. You will get to choose from a male or female trainer. Both of which have NEVER seen, looked at, or touched a sun ray. But the thing is, viewing them makes it easy to see how to do an exercise correctly, so mission accomplished. Again, Wii Fit is not about wowing you with the graphics, unlike other games.
The sound is your usual no frills but strangely appropriate sounds. From the “Starting up” little girl voice, to the drum roll when obtaining your “Wii Fit Age” for the day, the game isn’t going to wow your ears with sound. The music is catchy but all together generic. Lets be honest, the whole point of this game is the balance board.
Now to the real reason this game is selling as fast as the Wii system itself, the balance board. Now Nintendo has had its fair share of useless peripherals. But this one really works. I its fun. As fun as the console that it came with is. It is so responsive, I could have sworn there was a fault line under my house, but I am wrong about that. I shouldn’t play this while strung out on coffee. Seriously, you lean forward it knows it. You lean right it knows it. You put a foot on the floor, it kind of knows it. This is a sold piece of equipment. It should be, its essentially 4 scales in one unit. So yes, Wii Fit knows how fat you are, up to 330lbs.
So the big question is, do you buy Wii Fit. For me the answer was a solid yes. I need to start exercising, I like video games, I hate gyms. I win. I mean, who is going to tell me I have a high score at push ups at a gym? No one! I need points, I grew up with them, so this satisfies that want and need. Is it going to end up collecting dust in my closet in a month, hopefully not but I think with most people it will.
For my review I will give Wii Fit a 4, simple because again Nintendo is creative and crazy enough to try something so weird, and it works. The balance board is innovate, not as much as the Wii Controller itself, but still amazing. I am just hoping Skate on Wii uses it.
Saturday, March 15, 2008
Super Smash Brother Brawl Snake Codec videos
Friday, March 14, 2008
Double Review: Super Smash Bros. Brawl
Now, the game pretty much plays the same as Melee. Because you can use the controllers from Nintendo Gamecube on this version, the buttons are laid out the same. You're also given three other control options: Wii remote held sideways, Wii remote and Nunchuk, and Classic Controller. One of the cool things, when using the Gamecube controller, is you can now use the C-stick smash moves in all modes, not just versus; which was pretty cool considering that was pretty much all I used and was most effective. Also, there seem to be less clones in this version, which means more unique fighters.
Assist Trophies is another cool thing added to Brawl. During the game they come up just like any other items except they fight for you for just a few seconds; I gotta say my favorite is probably Gray Fox from Metal Gear Solid. Nothing says 'you've been pwned' like a little ninja following you around the stage waiting for the perfect chance to hack you into pieces.
There are also all-new stages reminiscent of the new characters, and variations/sequels of the Melee stages. Snake has Shadow Moses Island, Link has a new stage from Twilight Princess: The Bridge of Eldin. There are also several new Metroid stages and also a Mario Kart stage where shy-guys race around at high speed and pummel you if you don't watch out.
The final smashes have got to be the coolest new addition to the franchise. Each character has their own, unique finisher that is uber-powerful. The only way to acquire this finisher is when the smash ball randomly appears on the stage. Its pretty much a blue smash symbol that floats around annoyingly until someone inflicts enough damage upon it to break it and unleash fury. I gotta tell you, its pretty funny when you're in the middle of a four player brawl and that floating smash symbol comes out. It's like the opponents don't exist anymore. Everybody tries to break it at once, and most of the time fall off the stage because they're not paying attention. It's hilarious.
Here's one little con. I was a little disappointed in the little things that were different; for instance: Samus. Samus' down-B is morph ball mines. Now, in Melee you are able to infinitely stay in the air by using these mines because they explode as soon as you expel them causing you to shoot up ward a bit while taking damage, therefore making for a fast recovery. In Brawl, it take a lot longer for the mines to explode, which threw me off completely. But I guess they put that in there because too many people were being cheap with Samus. Now if they could work on Pikachu's down-B.....
Honestly, what was mentioned above, was pretty much the only thing I didn't like about the game, and even that is really nothing that would hurt the score at all. Overall Brawl gets a 9.8 for the simple fact that not much changed; its still as fun as the previous titles, it never really gets old or boring, its a great party or solo game, and, hey, its Nintendo. I would pick this one up as soon as possible; just don't get the Prima player's guide, wait for the Nintendo Power version. Its not a mistake you want to make.
9.8/10
Thanks for Reading
-JD
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This is our first double review. There will be more in the future, its basically a game that gets reviewed by two of us, big deal right? Anyway, I'm going to try and not touch on the same things as Josh. One thing I noticed after a week of pounding away at this game is that it blows all other fighting games out of the water. It may not be super violent or have fatalities, but it has everything else. 35 Characters, and some of those 35 have 2 characters within (i.e. zelda/shiek). Not only that but there are an obscene amount of stages and all bring such a different effect to what happens through the battle that it never really gets old. The reason I say it blows all other fighters out of the water is because there is no other fighter that you can play for 3 hours straight and still not be bored to death. I love this game.
The character list has been greatly improved but not only that, but even the clone characters are different. Unlike in Melee where Fox and Falco had nearly the same exact moves, they're actually a little different now. To the point where it's noticeable. A lot of the "cheap factor" has been removed from characters to. Samus can't be cheap with the bomb jump, and unlike what Josh said, I think they somewhat remedied pikachu's thunderbolt because of how so many of the stages have upper levels to block the lightning out.
There are multiple ways to unlock all of the characters, which is always good. I took what I felt was the easy route and had them all join me in the adventure mode "subspace emissary". The adventure mode is actually quite good, unlike what some might expect. It's also quite long too. I finished it today actually with the game timer at 6:07 but I need to figure out what is left for me to do because it says 91% complete. I also unlocked the final remaining characters today so I finally have the full cast. All of the characters have their strengths and weaknesses, so there isn't really a dominant character. The dominance factor comes from the individual being able to make up for and hide those weaknesses.
Apart from the usual brawls and SSE modes, the all star mode makes its return from melee and a new mode called boss mode. All-star mode is just like the one from melee, and I haven't gotten around to playing through boss mode yet. There is also a plethora of event matches (41 single player and they even have multiplayer ones now). Stadium mode has the return of home run derby, target practice, and the new training mode. The home run contest can now be done with 2 players as well. The SSE can also be done in 2 players (forgot to mention that earlier).
In the end, the game is phenomenal. The graphics are gorgeous and all elements of gameplay are fun and easy to use, I love it. I also give Super Smash Brother: Brawl a 9.8 out of 10.
9.8/10
Monday, March 10, 2008
News: Smash Bros Brawl Issues
Yesterday, Super Smash Brothers Brawl was released in the US and many people bought the game excitedly only to come home and have their excitement flushed down the toilet by a disc read error. Nintendo says that this is not a defect of the disc, but they claim that because the game was made on a high capacity dual layer disc if your Wii's laser that reads the disc is dirty, you will get this error. Nintendo says if you contact them here: http://www.nintendo.com/consumer/repair/repair_form_us_ssbb.jsp and fill out the form, you will send in your Wii and they will clean it (free of charge). Nintendo asks that you do not try to clean it yourself because you are likely to damage your Wii and not to return the disc as it will not correct the problem.
-CA
Friday, March 7, 2008
Super Smash Bros. Brawl Is Almost Here!
Mario Bros. Series
Final Smash: Mario Finale
Sheik
The Legend of Zelda: Ocarina of Time
Final Smash: Light Arrow
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Next up: the newcomers joining the fray (some serious competition):
Pikmin and Olimar
Pikmin
Final Smash: End of Day
Nintendo and HAL Labs decided to include several secret characters in this installment of the series. Some are brand new, others, veteran fighters. But it goes without question, these guys will be tough to beat.
R.O.B (Robotic Operating Buddy)
Bundled with Original NES System
Final Smash: Diffusion Beam
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I for one can't wait for this game to come out. Yes, I pre-ordered it and will be at the store when it opens. If I know Nintendo and HAL Labs, SSBB will score pretty high when we review it next week.
Thanks for reading
-JD
Wednesday, March 5, 2008
Review: Lego Star Wars: Complete Saga (Xbox 360, PS3, Wii, PC, DS)
Now in the DS version, you obviously expect a downgrade in graphics and sound because the DS is not a powerhouse system. The graphics are quite superb for it being on the DS though. The screenshots your see from here on are actually from the DS version.
To be honest, there isn't too much different in the DS version from the console versions. There are the obvious shortcomings due to lack of storage space on the DS cart. Less levels, different sometimes shorter levels, not as many extras or characters, and it was semi side-scroller in play. But that doesn't make it much worse of a game at all. It is definitely a great portable edition of the series.
7/10
-CA
Wednesday, February 27, 2008
Don't Buy This Game
I'm sorry to say, ladies and gentlemen, that the game I'm talking about is none other than Ubisoft's 'Red Steel' for the Nintendo Wii. Ubisoft has been doing very well this fiscal year with such titles as 'Assassin's Creed', and 'Rainbow Six Vegas'; but as they try their hand at a action/shooter for the Nintendo Wii, they fail. Miserably.
I don't want to start out by bashing this game completely, so I'm just gonna say that it was a very cool idea and I was extremely excited about it when I saw gameplay trailers and commercials. This was a launch title for the console (Which released on November 19, 2006), so one can only assume it was rushed to meet this release date. But we all know that when a game is rushed, it doesn't get done properly.
The first thing I noticed about 'Red Steel' was the fact that it was ridiculously hard to play. You control your character by turning the Wii remote in the direction that you want to go, usually by pointing the crosshair to the edge of the screen. There were two problems with this: 1) sometimes you wanted to move alot faster than the game allowed thus causing your arm on the screen to move around wildly or simply do nothing, no matter how much you shook the comtrols. 2) Turning corners: impossible. Also, you are able to use samurai style sword fighting, but the control scheme for this is even harder to control. lets just put it this way: I died several times in practice mode. Practice mode.
My final word: the story was pretty solid but the graphics were reminiscent of the PSone, which was a little disappointing considering Capcom's 'Resident Evil 4' looked delicious. If you want to play a good first person shooter for Wii, Retro Studios over at Nintendo did it right with 'Metroid Prime 3: Corruption'. If you happen to want this game, for whatever reason, I saw it in Circuit City's clearance bin for $16.96. Enjoy that.
1.5 out of 10 (for the story, cause thats all it has going for it)
Thanks for reading.
-JD