Wednesday, January 30, 2008

Review: Portal (The Orange Box) [X360, PS3, PC]


A game that is, without a doubt, easily overlooked because of the fact that it is within a 5 pack of games; all of which have had great previous showings. The average person will look at the 5 games and say, "Sick! 3 Half-Life games and a new Team Fortress! Not too sure what this Portal thing is but those other 4 should hold me over pretty well." Well, I PROMISE you that (unless you are an idiot and can't figure out the puzzles) you WILL enjoy this game. The game is quite unique in that it is a first person shooter puzzle game. People who have never seen the game might ask how that is possible. To be blunt, you have to get out of several sticky situations with nothing but your trusty portal gun. Some may find this stupid, but frankly, I think it's quite brilliant!



The game starts you off as a random female test subject in a glass room that has no doors. An automated voice greets you to the Aperture Science Testing Facility and tells you pretty much what to do for the first half of the game.



The voice is coming from a female sounding super computer and "motivates" you through these "tests" with the promise of... cake??? once you have completed them all. The game is actual very funny in how the computer reacts to you completing and attempting to complete certain tasks.







*Slight Spoilers Ahead*


Well, after you finish the tests, the computer says that it is time for cake... then attempts to dump you into a massive pit of fire! Once you manage to escape that sticky little situation you spend the rest of the game making your way through all of the Aperture Science Center in attempt to find this super computer. After defeating the last boss, the funny doesn't stop! There is a song that plays over the end credits that is absolutly HILARIOUS (but you won't get it unless you've played through the game).





Not only is this game brilliant in combining the FPS genre with the puzzle genre, but it is absolutly hilarious. Everything from the Aperture Science Weighted Companion Cube (seen below) (and the possiblility of it talking or stabbing you) to the song that plays over the ending credits provides quite the laugh.





The game your first time through should only take you about 2 hours from start to finish, and only an hour if you've played through before. But don't let that discourage you from the games' true greatness. I give Portal 9 Obese Children out of 10. Why not 10 of 10? Because it is in fact quite short and for the lack of moving enemies to combat with your portal gun. Other than that though, this is a tiny little masterpiece.

9/10

-CA

News: Entire Super Smash Bros. Brawl Character list revealed!


Newcomers (and where they are from unless it's obvious):
1)Link (cel shaded version from wind waker)
2)Wario
3)R.O.B. (the robot that came in some NES packages)
4)Captain Olimar (from pikmin)
5)Lucas (from earthbound)
6)Kind Dedede (from kirby)
7)Wolf (from star fox)
8)Lucario (from pokemon)
9)Sonic
10)Diddy Kong
11)Pit (from kid icarus)
12)Meta Kinght (from kirby)
13)Pokemon Trainer
14)Ike (from fire emblem)
15)Solid Snake

Returning to the fray:
1)Mario
2)Donkey Kong
3)Link
4)Samus (Zero suit Samus after final smash)
5)Kirby
6)Fox
7)Pikachu
8)Marth
9)Mr. Game&Watch
10)Luigi
11)Zelda (Shiek)
12)Falco
13)Peach
14)Yoshi
15)Ganondorf
16)Ice Climbers
17)Ness
18)Boswer
19)Captain Falcon
20)Jigglypuff

Lost from Melee to Brawl:
1)Mewtwo
2)Dr. Mario
3)Roy
4)Pichu
5)Young Link
(notice: all lost characters were clones except for Mewtwo)

For those of you who don't know, Super Smash Bros. Brawl is due out March 9th, 2008 on the Nintendo Wii. I can't wait!

-CA

Tuesday, January 29, 2008

Rating System

While each of us will rate games differently given our preferences, they will all be rated on a scale of 0-10 Obese Children. Why Obese Children? Well, there has been a lot of talk about how video games are making today's youth lazy and they don't go outside and exercise enough. Frankly, some people think that video games make kids obese. So, going along with that, I figured the better the game, the more obese children there will be; so a perfect score will be 10 Obese Children and 0 means that the game is an absolute failure.

-CA

Know Your Roots - The Classic FPS We All Know and Love (Goldeneye 007)

Like I mentioned before, my first console was an N64. When you think about N64, you think about Goldeneye. In 1996 the famous developer that brought you the Donkey Kong Country series decided to try their hand at a genre of game that was pretty much reserved for the PC; I'm speaking of course about the most widely known FPS Goldeneye 007.




Besides it being ridiculously addictive it remained on many gamers top ten lists. The game had 20 levels taken straight out of Hollywood. From Runway to Aztec, Oddjob to Jaws, and anything else in between. The story of the game is pretty much this: It's Bond's job to stop a Satellite (known as Goldeneye) from firing a concentrated electromagnetic beam to Earth's surface, and disrupting any electric system on the surface (including military). Besides that, the real gem is in the muliplayer mode. This is where me and my brothers would spend hours just playing deathmatch after deathmatch.




I personally liked "The Man With the Golden Gun" gameplay mode in which there is only one golden gun in the whole level. Whoever finds it is in god mode. It being the best FPS ever was shown when it won multiple 5 star and 10 out of 10 scores from various websites and gaming magazines. It also went on to win the BAFTA (British Academy of Film and Television Arts) interactive entertainment award, and was on many top games of all time lists.



Following the success of Goldeneye, Rare went on to create Perfect Dark, another extremely popular FPS for 64. That's another blog. All in all this games gets 9 obese children out of 10.

Thanks for Reading
-JD
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Josh del Campo - Reviewer/Fellow Gaming Guru

My name is Josh D. I started gaming when I was about ten years old. My parents told me that the only way they'd let me get any game system was that I had to buy my own TV and pay for the console itself. After a long summer of mowing lawns, helping friends and family move, cleaning and various odd jobs, I had enough to get myself a 20" TV and a brand new Nintendo 64. Needless to say I haven't really been into gaming for very long, but when I first played Star Wars: Rogue Squadron (my first game), I knew I had stumbled upon what would be the greatest and most obsessive thing I would ever encounter. I'm pretty much into every style of gaming except for sports (like CA) and (sorry FF fans) turn based games like Final Fantasy. I'm sorry to say that I'm just not smart enough to strategize and "role play", and frankly just don't have the patience to sit and play RPGs. Anyway, now that I've shunned half the gaming community, I'd like to tell you about some of the games that I do play. I'm a huge fan of any first person shooters especially the Halo series (obviously). Apart from FPS, I'm a huge fan of the Zelda series (even though I've only played Ocarina of Time, Twilight Princess and Phantom Hourglass). In addition to all this I like to think of myself as the unofficial Guitar Hero/Rock Band God. Nobody has beat me yet. As far as consoles I've owned and still own, I've gotta start with my N64 (mentioned above). I currently own PS3, PS2, Gamecube, Wii, Xbox 360, PSP, and Nintendo DS. I guess you could throw in PC, even though I can't even run Gears of War. Now that I have all that out of the way; my name is Josh D. and I'm here to make sure you guys know before you buy.

Classic Review: Super Metroid (SNES)


In 1993, Nintendo released its third title for the Metroid franchise and named it Super Metroid.


The game opens up with the semi-corny line "The last Metroid is in captivity, the galaxy is at peace...". Then the fantastic musical score that sets the mood throughout most of the game begins. It then goes on to do a brief overview of what took place in the first two Metroid games, in updated SNES graphics. (see image below of Samus defeating mother brain in Metroid 1)



It then goes on to say that Samus took the metroid rescued on SR388 from Metroid II to a Space Station for research and soon after she left she had recieved a distress signal from that station saying that they were under attack. She returns to the station to find everyone slaughtered. You run through the station to see that the metroid had been taken and you eventually end up in a room where the metroid is centrally placed and the room appears empty otherwise. Then you get to battle Ridley for the first time (second if you count Metroid 1). (see image below)




After you fight Ridley off (or recieve enough damage for Ridley to think he's leaving you for dead), a self destruct sequence is activated on the ship and you have to get out within 60 seconds. While it is far from difficult to get out on time, it sets the tone for some frantic sequences later in the game. You then follow Ridley back to planet Zebes where the rest of the game takes place.

The game not only continues on Metroid signature puzzle/adventure legacy but capitalizes on them as well as making very memorable boss battles that make the replay value considerably high. You get to re-battle Ridley yet again with much more firepower.



But you also get to revisit the imfamous Kraid who was also in Metroid 1, but is not longer the tiny little spikey figure that he once was.

But it isn't just a repeat of old battles revisited, there is also a plethora of new bosses including a spooky phantom in the wrecked ship, Crocomire in the Norfair (which is quite famous for it's ending seen below) and of course, the mother brain. (images in order of mention below)





Along with the aforementioned puzzles and boss battles, you have action packed game play (yes even between the boss battles) and seemingless endless amounts of power ups to find. The graphics were top of the line for the time being and they often would have you stop and take a moment to enjoy the scenery (as in the scene pictured below)


Nintendo wanted everyone to have something to love about this game so they even included special endings for those who like to do speed runs. Quicker than 5 hours through the game would score you a glimpse of Samus' face after the credits as opposed to her just giving you a thumbs up in her full suit if you are slower. What everyone shot for, of course, was the quicker than 3 hour ending where she shed her entire suit (seen below).


In the end, Super Metroid was the pinnacle of 2D platformers in the early 90's. The sad part is that Nintendo left Metroid fans waiting for almost 10 years before another Metroid game would be released. But it was well worth the wait. Now we're just waiting for the successor of Metroid Fusion (the last 2D metroid game which was released in 2002). While rumors have circulated about 2D Metroid "Dread", all have been shot down by Nintendo. While I'm pretty certain there wil be another 2D Metroid, I just hope it won't be another 10 years away. I give Super Metroid 9 Obese Children out of 10. If you weren't around in 1993 to play this game or if you just weren't into gaming then, I would suggest (if you have a Wii) to download it from the Virtual Console immediately or to go on ebay and buy a super nintendo and super metroid. It is well worth it, even with the great new games that are out today.

9/10

-CA

Introduction- Corey Anderson: Founder of Gamers USA and Reviewer

I figured that we should all introduce ourselves before any reviews are posted just so that the people who read them will get a good view of what the reviewer is like. I'm sure we've all read reviews whether it was for games or movies that we've disagreed with, and that is typically because we all have different tastes. Well, that's pretty much the point of these introduction posts. I consider myself a well-rounded gamer because I like just about every kind of game there is. The only ones I'm not exactly partial to are sports games and that is because I find them boring and repetitive. Frankly, I'd rather go outside and play the sport than play it in a video game. Besides that though, whether it is an action, adventure, rpg (role-playing game), fps (first-person shooter), puzzle, racing, simulation or hybrid of each. I've been a game nerd since I was about 3 years old (which was in 1989) when my family got a Nintendo for Christmas. Ever since then I've cycled through Super Nintendo, Game Boy (all variations), Game Gear, Nintendo 64, Playstation, Dreamcast, Gamecube, Playstation 2, Xbox, and now I have a PSP, DS lite, Playstation 3, Wii, and Xbox 360. I couldn't say a favortie game of all time because there are so many. I've always liked the Zelda series, Metroid series, Mario series, Metal Gear series, Final Fantasy series, Gran Turismo series, Forza series, Grand Theft Auto series, see I'm rambling now, there's too many to list. Anywho, that's me.

Wednesday, January 23, 2008

Getting Started

We're going to be getting started soon, and the only downfall is that we aren't really going to have a database for older games. To very slightly alleviate this, each of us here at Gamers USA are going to review our favorite game from each of the past consoles that we have owned. It is merely to have a slight base for our new reviews so that people can see what kind of games each of us are really into.
-CA

Tuesday, January 22, 2008

Prologue

The video game industry has exploded in the past few years, and it has now reached a level that is no longer comparable to where it has previously been before. It has gotten to the point where if you want to keep up with all of the happenings of the video game industry, subscribing to one video game magazine just doesn't cut it anymore. There are so many companies now with so many games in development that it is very difficult to keep up; and that is where we come in. This is the site which will soon be yet another gamer information center. Release dates, news, previews and reviews will all be found here along with a few opinionated blogs made by the staff and I about just ideas or annoyances. It may be a bit before we are up and running but once everything is up and running, this won't be a site you would want to let just pass by.

-CA