The first of 3 downloadable content packs has been released to our 2008 Game of the Year called Operation: Anchorage. After you download the content, when you start your game (once you're out of vault 101 if it's a new game) you receive an emergency radio transmission from the Brotherhood Outcasts. This will place a quest in your quest menu, and a map marker on your map. When you travel to the marker, you will find an Outcast outpost in a big battle with Super Mutants. After the battle you'll be invited into the outpost because you have a pip-boy. The outcasts tell you that there is a large weapons cache that they have found but they cannot open it until they complete a military simulation. None can use the military sim without a computer like the pip-boy. So they offer you the task and in return you will get your share of loot from the cache. *Note: Even if you killed all of the Outcasts in Fort Independence you WILL be able to do this quest. **Image below courtesy of IGN
Once you are in the simulation, you get to see Fallout 3 in a whole new way. This is both a good and a bad thing. It is good because the environments are new and fresh, everything is clean and new, your weapons and armor are brand new so they do not deteriorate, and best of all, there are a couple all new weapons and armor. The bad, well, the content as a whole is very linear. There is a lack of exploration due to the fact that you can only pick up certain items in the simulation. Enemies disappear once they are killed so there's no loot to be taken from them either. You are limited to certain areas of the simulation as well so the whole free-roaming feel just disappears. That does not mean that the content is terrible though. It is still very fun and bring lots of great battles. The story is pretty decent as well.
1 comment:
I never thought I'd say this but there were too many health packs. It made it anticlimactic.
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